July 5th, 2011

GM Advice: It’s a Trap!

Here’s a bit of advice for new GMs:  Never create your own character to go adventuring with the players.  Odds are that your players will end up feeling like sidekicks floating around with your character.  You have enough going on without taking away the fun from your players.  I know it is tempting.  Just don’t do it.

This post brought to you by ruminator