Uresius is a new version of the Risus rules, recast for use with Uresia. The layout and everything blends right in with the new All-System-Library version of Uresia; complete with a new sample cliché list to go along with the setting; and a couple of different optional rules that are fairly common in use from the Risus Companion (specifically, Lucky Shots and Questing Dice). It also adds a new method for determining character advancement which is pretty slick.
However, one thing that really struck me is that the combat system changed from a die pool roll to high die wins. Kind of interesting to see the Deadly Combat option (Best of Set) from the Companion used, even it doesn’t include the Goliath Rule option.
Does anyone have any opinions on this?