A followup from S. John Ross:
I had an email asking me for some more detail on the possible Risus-module kickstarter(s), specifically the likely target amount. I had _another_ email expressing a desire for collections of adventures rather than singles. Here’s some stuff on both :)
Price: It would depend on the level of ambition I set for the module (12 pages, 16 pages, map-heavy, map-light, etc), but, allowing for Kickstarter’s own cut to be taken out, the Kickstarter goal would range from $400 to $900 total.
Tiers: I’d set the lowest tier at from $3 to $7, depending (same factors), and anyone contributing to the lowest tier would get the PDF immediately on completion. The general public would get (for free) it X months later (probably six, maybe twelve for the biggest ones), to let the contributors enjoy it first. Higher tiers would get assorted higher-tier stuff I haven’t decided on yet :)
Overflow Contributions, and Multi-Modules: Overflow would, to some extent, go into beefing up the original module. _Excessive_ overflow would result in whole extra modules. So, while I have no plan to Kickstart collections (because collections would be catalogue items and don’t exist in that void-spot I need Kickstarter to fill), sufficient support for a single-module Kickstarter could end up _creating_ a free module collection, depending on the intensity of the support :)
Given that over 900 people subscribe to this mailing list and around 800 have purchased the Risus Companion (and a lot more have at least _some_ interest in seeing Risus spread like warm honey on the global gaming toast), I think a $400-$900 Kickstarter would be something very close to a Sure Thing provided I propose a module people would (A) genuinely have a use for and (B) believe I’d do a good job on, and I think I can manage an (A)(B) split without spraining my bowling-wrist. So, I am excited about what might be :)