June 2012
4 posts
2 tags
Gamers Against Bigotry →
wilwheaton: THE PLEDGE: As a gamer, I realize I contribute to an incredibly diverse social network of gamers around the world, and that my actions have the ability to impact others. In effort to make a positive impact, and to create a community that is welcoming to all, I pledge to not use bigoted language while gaming, online and otherwise. Bigoted language includes, but is not limited to,...
Jun 28th
1,088 notes
3 tags
On D&D Next...
Anyone who is interested has probably signed up for and reviewed the first play test for the next version of D&D.  I must say that what I see so far, I like. However, it is about time that D&D caught up to Risus. Just look at the characters.  Sure, they have a bunch of stats (and Risus has none of that), but look at the rest. You have a Race (your culture), a Class (what you are good...
Jun 20th
2 tags
comment on Kane Chronicles
(Since Disqus changed the way they do things, I can’t use their comment system anymore; it’s broken no matter what options I use for authentication.  So I’m forced to offer my comment as a submission instead.) re: Gods as sidekicks.  Instead of losing dice for using god-powers, go the other direction: every time you use the divine connection, ADD a die to the god-cliché.  If the...
Jun 8th
1 tag
Kane Chronicles Concept...
A basic idea in the Kane Chronicles (by Rick Riordan) is that a sorcerer can channel the power of the gods to go ballistic on their enemies. This seems to be a one god limit (you are basically linked up with a given god and will share many traits with that particular god). However, when using the god’s abilities, the god has a tendency to want to take over, and puny mortal limits mean...
Jun 7th
1 note