We The People →
An alternate history setting for Risus is 8 short pages. It’s “a colonial fantasy setting where the puritans didn’t leave England for religious freedom, but for magickal freedom.”
Risus One-Sheet Folding Pamphlet →
S. John Ross put together a pretty nifty version of the Risus rules that fits on one page (double sided, just fold down the middle). If I were still in college, I could see myself printing off a ton of these and leaving some inside of library books.
More Risus Kickstarter Information
A followup from S. John Ross: I had an email asking me for some more detail on the possible Risus-module kickstarter(s), specifically the likely target amount. I had _another_ email expressing a desire for collections of adventures rather than singles. Here’s some stuff on both :) Price: It would depend on the level of ambition I set for the module (12 pages, 16 pages, map-heavy,...
There’s something comforting in the ritual of creating a new character....– I love Darths & Droids, but there is something profound in the text following the comic. This one came from episode 690.
Risus and Kickstarter...
This is from S. John Ross as posted to the Risus mailing list… This year I’m likely to dip my toe into the Kickstarter pond. All the other gaming toes are there; I feel like I should bring an extra bag of Cheetos for being late. I’m not particularly interested in the Kickstart-to-Produce-It-Then-Sell-It model. Maybe _someday,_ if I go crazy and decide to poke back toward retail...
Why not d100?
I’m always a little surprised that the simple d100 (or the simple % dice) isn’t used in more games. Think about it. Everything is easy to understand if you think you’ve got x% chance to succeed. So why so many different dice? Is the curve really that different? Confession one: my favorite d100 system was Amazing Engine. I loved how you could look at the 1s position to know if...