October 2008
10 posts
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I wonder what people’s favorite thing at Risusiverse is? According to Google Analytics, the Stock Character Cliches page is most viewed after the homepage. Is that what people find most useful?
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I wonder how many people in the world really use Risus?
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When using Risus for serious play (hopefully not too serious though), here’s what I do: I rarely allow combat with inappropriate cliches. I don’t outright forbid them. However, in most combat situations, I use the “if both sides want to fight, it’s fantasy combat” philosophy. No extra dice bonus for doing something doofy (in most cases; sometimes it simply makes...
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Just thought I’d point out that I use Risus more for serious roleplaying than for silly roleplaying. But it is amazing how well Risus works for both.
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I like to use Risus to define characters for stories (even if the stories are just in my head).
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As a follow up to the last post, I do like what I put together for Risus Saga Rules.
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Risus still the best RPG I have every played. Close seconds: Marvel Super Heroes Adventure Game.
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I wonder if Risus could use another option where you get to stage your own finale? The more dice you give up (that puts you out of action), the more say you get in what happens.
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Does anyone else sometimes picture their characters as stick figures?
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I’ve lost track of how many times I’ve read Risus and the Companion. However, with the latest go around, I’ve noticed a couple of typos/grammatical errors. Hopefully they were intentional (or maybe my eyes were too crossed).