Wet Paint

If anyone knows someone in charge at WetPaint, please tell them to get their site working with Safari (I kind of miss making updates to Risusiverse - just not enough to use a different browser).

(this post was reblogged from aroundthetraps)
Electric Knight
Clichés: Master of Electricity [4d20], Expert in Stick-Fu (3d8), Helpful and Knowledgeable Wandering Priest (4d6), Lucky Shots: [][][][][][]
Hooks: Always tries to ensure the safety of innocent lives.  Walks with a limp and uses a stick for extra support.
Tales: Richard Daniels always knew that he was chosen, he just isn’t sure who has been chosen by.  He is an initiate in the Followers of the Way, a wandering order that attempts to help those in need.  In some sort of strange vision, he was given control of electricity and even to generate it, but it cost him good use of his left leg.  When we awoke, he also had his staff, which he uses for support and as a weapon if necessary.
(Electric Knight is a 200 point character (with 12 extra points for the hooks and tales).
(yes, it’s fun to play with HeroMachine)

Electric Knight

Clichés: Master of Electricity [4d20], Expert in Stick-Fu (3d8), Helpful and Knowledgeable Wandering Priest (4d6), Lucky Shots: [][][][][][]

Hooks: Always tries to ensure the safety of innocent lives.  Walks with a limp and uses a stick for extra support.

Tales: Richard Daniels always knew that he was chosen, he just isn’t sure who has been chosen by.  He is an initiate in the Followers of the Way, a wandering order that attempts to help those in need.  In some sort of strange vision, he was given control of electricity and even to generate it, but it cost him good use of his left leg.  When we awoke, he also had his staff, which he uses for support and as a weapon if necessary.

(Electric Knight is a 200 point character (with 12 extra points for the hooks and tales).

(yes, it’s fun to play with HeroMachine)

All Quiet on the Risus Front

Things seem to be very slow right now. There are few posts to either of the Risus Yahoo! Groups.  About the only thing going on at Risusiverse is Arcane Arclight (no new pages or anything, just a play group).  I’m used to slow downs in the summer, but I’m not sure why things have been so slow lately.

All friendly now

I’ve added Google Friend connect to Risus: TOTM.  It might work out a bit better than Disqus comments did (since so many people have Google IDs now).

Now, does anyone know if it is possible to change the colors so it blends better with the site?

Kringle In Time

If you were thinking of playing Kringle in Time with your players for the holiday season, you might want to get a move on (it takes quite a while to really play the whole thing).

Same thing we do every night...

Pinky

Idiotic white lab mouse who is best friends with Brain (4); inept lab assistant (4); TV trivia buff (3)

Hooks:  never ponders what Brain is pondering

Brain

Genius white lab mouse bent on world domination (4); ad hoc inventor [3]; arch nemesis of Snowball (Questing Dice) [][][][][]

Hooks:  deep down has a heart of gold (especially in regards to Pinky)

A Series of Unfortunate Events...

I’ve been re-reading A Series of Unfortunate Events (sure, on the cover, it’s a kids series, but deep down it’s for everyone).  However, these books can be mined for an interesting roleplaying setting.

You have a secret organization that went through an internal schism.  Part of the group maintains tradition and is out to help the world; the other part wants to use their knowledge and skills to have their way with the world.  The difficulty is knowing for sure who is on what side of the schism, and each side knows the secrets of the other (since they came from the same root).

Players could be like the kids in the books and be outside of the organization and trying to figure out what is going on and who to trust, or players could be members of the organization. Which side? Only they know for sure.

Risus Stunts

While I’ve grown to not want to tweak Risus at all, a possible idea for you would be to give each cliché a number of stunts equal to  the cliché’s rank. So, if you’ve got Star Spangled Avenger with a Shield [5], you would have up to 5 stunt points (verb form) for use with that cliché. Each stunt point lowers the target number for a related task (for single action conflicts, etc.), or acts as team die for combat situations.

So, for your Star Spangled Avenger, let’s say you have a stunt of “throwing shield like a boomerang (3)”, you could roll 3 more dice and add any sixes on to your roll (just like you were teamed up with your shield).  If this wasn’t a combat, and you were just showing off, lower the target number by an amount that seems fair (based on the rank of the stunt).

Just a thought anyway.